package org.dodos2d.opengl;

import org.dodos2d.nodes.DDDirector;

import android.app.Activity;
import android.content.Context;
import android.opengl.GLSurfaceView;

public class DDGLSurfaceView extends GLSurfaceView {
	
	public DDGLSurfaceView(Context context){
		super(context);
		DDDirector.mActivity = (Activity)context;
		
	}
}
